I was planning to get this out yesterday, but it appears the clock has just rolled over.
Anyway - November is, of course, NaNoWriMo. I will be picking up the game thing again. There will be no StarCraft 2 to distract me half-way through though! (Although Rock Band 3 did just come out, I think I can restrain myself).
So, the goal: 1.5+ hours per day working on the game. Either design thoughts, coding, prototyping, etc.
I'm sort of scared about prototyping here. I have a feeling I'll get something workable in a nice easy-to-code-in language that is fun and then have no desire to write it again "for real this time" in a more-phone-friendly language.
I guess it'd run on WinPhone7, though.
(I suck at Quick Notes. Anyway, see you guys with an update in about 23 hours.)

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